Media Business News and Trends

Even if you missed the Time Magazine cover article last August, weren't able to attend CES 2016, or have overlooked the countless headlines, posts and tweets about it over the past several months, it's hard to ignore the facts: Virtual reality is a reality, and VR technology has captured the awe and imagination of consumers hungry for a disbelief-suspending computer-rendered simulation of the real and the fantastic. And the exciting prospect for digital publishers and electronic content providers both large and small? VR offers viable, affordable content possibilities beyond gaming and simulated thrill experiences, which is where a lot of the early tech investment dollars have been funneled. In fact, it's VR's capacity to seriously infiltrate into offbeat and unexpected niches that has a lot of industry experts paying closer attention.

Posted Mar 23, 2016

We have heard about the perils of technology suites-as opposed to best-of-breed point solutions-from experts for years. Now, SDL is realizing just how hard it is to compete with the big products suites. CMSWire reported that SDL is selling its social intelligence, campaign management, and e-commerce optimization platforms--which the company says have struggled to compete with giants like Adobe and Sitecore.

Posted Mar 22, 2016

YouTube hasn't had it easy in the copyright department as of late. In February 2016, a few well-known creators posted videos about their struggles with rights holders issuing takedown claims against their content. These creators claimed their videos were covered under fair use terms, and that YouTube's video claiming and copyright policies are so biased towards claimants that some of these creators no longer feel safe posting videos.

Posted Mar 17, 2016

A recent Scottish League Cup Final, presented by Utilita, between Hibernian and Ross County was not only played out on the pitch but also in virtual reality thanks to San Francisco-headquartered technology company, Virtually Live. The SPFL has facilitated Virtually Live to test a live football broadcast in virtual reality at Scotland's National Stadium Hampden Park in Glasgow during the showpiece national cup final. It was the latest in an eight-game trial which will include two more Queens Park F.C. games.

Posted Mar 15, 2016

We've been hearing about hyperlocal news for years, but in spite of many attempts at a platform play, nothing has really stuck. Just when you think a trend is pretty much doomed, someone comes along with investment capital and a new twist. Such is the case with The Tab, a U.K.-based variation on the hyperlocal theme that uses journalism students as unpaid writers, concentrates on university communities, and distributes the stories via social media.

Posted Mar 15, 2016

Turner Sports and Snapchat are joining forces for a multi-year content deal that leverages Snapchat's Live Story product with the goal of enhancing fans' storytelling and viewing experiences through Snapchat's coverage of major sporting events, including year-round NCAA Championships. The partnership will debut during NCAA March Madness.

Posted Mar 14, 2016

A large chunk of ad spending is already being done programmatically. eMarketer predicts programmatic will make up 67% of total digital display ad spending, or $21.55 billion, in 2016. That's up from 2015, when it accounted for 59% of spending, or $15.43 billion, according to the researchers. The figures include programmatic buying for banners, rich media, video, sponsorship, and additional ad units showing on desktops, tablets, mobile, and other internet-connected devices. Programmatic advertising is creeping into more forms of media too, including television and radio.

Posted Mar 14, 2016

The right tools are an integral part of getting any job done. In the world of digital content tools are plentiful, so finding the right one for you can be tricky. That's why we ask the experts what tools they use to get their jobs done. In this month's installment, we talk to James Stout, senior manager, technology and developer evangelist, Episerver.

Posted Mar 11, 2016

The theme for this year's Digital Book World (DBW) conference, the self-described preeminent conference on digital content and digital publishing strategies, was transformation. It's a hefty word, one that conjurs thoughts of hope, opportunity, and for many of us, paralyzing fear. Don't be ashamed. Personally, I hate change. It's uncomfortable and difficult, but it's an essential component in keeping any industry--especially one that has encountered as many recent obstacles as publishing--moving forward.

Posted Mar 10, 2016

In celebration of International Women's Day, Episerver, a leading provider of digital marketing, content management and digital commerce solutions, announced the launch of the "Digital Ninety-Nines," a new initiative that showcases the body of work and viewpoints of women in the areas of information technology and digital marketing.

Posted Mar 10, 2016

Verndale, a marketing technology agency, unveiled the "2016 Digital Commerce Report: Strides and Shortfalls in Strategy and Implementation," a report examining digital commerce across organizations with at least $50M in revenue. According to the research, most B2B and B2C organizations have a commerce system in place, but the strategies behind those systems are lacking and execution is not yet optimal.

Posted Mar 10, 2016

Today, many companies' digital efforts have transitioned from simple web publishing to more full-blown customer experience management (CXM), as they seek to take advantage of the web, as well as other channels (such as offline, print, and mobile), to conduct core commercial operations and grow their businesses. Digital experience management is the digital component of CXM. It is a cross-organization discipline and includes strategies and practices to acquire, nurture, and manage users throughout their journeys. Users are customers, employees, prospects, and other people who digitally interact with the firm.

Posted Mar 09, 2016

The Perseus Books Group and Ingram Content Group announced that the two companies have entered into a binding agreement to sell Perseus' client services business to Ingram. Ingram and Perseus' client service businesses will form a comprehensive print and digital distribution services provider to independent publishers with more than 600 publisher clients.

Posted Mar 07, 2016

James Stout, senior manager, technology and developer evangelist for Episerver, a global software provider for ecommerce, CMS, and digital marketing solutions, says, "I describe my role as that of a digital renaissance man." He works with both product management and product marketing at Episerver as an ambassador and trusted advisor to partners and customers, while simultaneously serving as their internal advocate.

Posted Mar 04, 2016

Retale, a location-based mobile platform that helps shoppers save on purchases from retailers and brands, announced the results of a commissioned study examining ad blocker adoption on PC and mobile devices. 500 adults across the U.S. were polled for this study between January 18-25, 2016. According to the results, 57% of those surveyed said that they use an ad blocker to prevent viewing display ads while on a PC.

Posted Mar 03, 2016

The Financial Times is working with Facebook to offer a business version of the popular social network to its staff around the globe. "We want to provide our employees with a place to interact with each other securely and easily, anywhere in the world. We hope Facebook at Work will help further foster a culture of collaboration and a sense of community across our global workforce", said Darcy Keller, SVP of communications and marketing at the FT.

Posted Mar 01, 2016

Emotional engagement, a leading-indicator of consumer behavior, sales, and corporate profitability, is now more difficult for technology based brands to achieve as the key drivers of brand engagement have shifted dramatically toward emotional values in the majority of the 72 categories surveying 635 brands in Brand Keys' 2016 Customer Loyalty Engagement Index. This is the 21st annual survey conducted by Brand Keys, the New York-based brand engagement and customer loyalty research consultancy.

Posted Feb 25, 2016

Nearly half of small businesses in the U.S. operate without a website, according to a new survey of 350+ small businesses from Clutch, a B2B research firm. Irrelevancy to their business and expense were the top reasons cited by most respondents for why they choose not to have a website. Despite these findings, website experts stress that small businesses that do not have a website should seriously consider developing one--even the simplest, low cost, 1-2 page site--in order to have a greater online presence.

Posted Feb 18, 2016

A global, cross-industry study released by Mindtree, a digital transformation and technology services company, pinpoints personalization as the key driver that will help "phy-gital" consumers reach their ideal mix of online and offline shopping. It also reveals that while most companies are in transformation mode and consider themselves pioneers in adopting or investing in digital technologies, few are investing in personalization initiatives that consumers say will increase the depth and breadth of their shopping experience.

Posted Feb 16, 2016

The first week of February 2016 will forever be remembered as one of the most controversial sequence of days in all of online video history. Why? Simply put, YouTube creators Benny and Rafi Fine of the popular The Fine Bros. channel tried to introduce a new program called React World, which would allow other creators to license their own versions of the "react" video format popularized by The Fine Bros. A little less delicately put, the Fine Bros. made a business decision which led to a very poor reaction from their peers.

Posted Feb 11, 2016

Retale, a location-based mobile platform that helps shoppers save on purchases from their favorite retailers and brands, announced the results of a commissioned study examining mobile advertising's so-called "fat finger" problem: that many clicks on mobile banner ads may be accidental due to finger scrolling on devices with small screens. The study, polling 500 adult mobile users across the U.S. between January 18-25, 2016, focused on several aspects of mobile banner ad engagement, from accidental clicks to perceived overall value.

Posted Feb 04, 2016

Even Millenials don't like calling themselves Millenials. Take for example this study by Pew Research that found "just 40% of adults ages 18 to 34 consider themselves part of the ‘Millennial generation,' while another 33% - mostly older Millennials - consider themselves part of the next older cohort, Generation X." Guys! You can't just opt out of your generation because you don't like the stigma attached to it. Don't get me wrong, I'm the first to admit that I've had my issues with the label and have had less than stellar opinions regarding young twenty-somethings. But the more I thought and wrote about this current generation and its impact on technology and the digital world, the more my opinion changed.

Posted Feb 04, 2016

Newly-released findings show that the Data-Driven Marketing Economy (DDME) contributed nearly 1 million jobs to the United States in 2014, and added $202 billion in revenue to the U.S. economy. The new research, commissioned by the Direct Marketing Association (DMA) and titled "The Value of Data 2015: Consequences for Insight, Innovation & Efficiency in the U.S. Economy," builds on the Value of Data report released in 2013 and quantifies the growth in the DDME, which saw a 49% increase in jobs and 35% growth in revenue between 2012 and 2014.

Posted Feb 03, 2016

ScribbleLive announced that it has acquired Visually, a content creation platform. The integration of the two companies' platforms and solutions will create an all-in-one content marketing platform that marries data science with content creation.

Posted Feb 02, 2016

According to The New Mobile Mantra, a report from Millward Brown Digital, over half (55%) of mobile users access news on their smartphones every day. That's a lot, but desktop use is still holding on, with 50% of users accessing news every day. When Millward Brown asked respondents, "How often, if at all, do you read, watch, news using each of the following mediums?" smartphones and desktops continued to lead the pack with 93% and 92% respectively. Tablets came in behind TV and radio with just 71% of respondents choosing that option.

Posted Jan 25, 2016

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